The German objectives were to visit each objective points and get off the table or to visit two and drop some men off at each one. Completing either one would give them 10 Victory Points. Each killed enemy was worth an additional VP.
The British objective was to escort an Observation team to one of the three objectives and keep them there for 2 turns and then get back off of their boards edge.
The game was limited to 8 turns.

Here are the British Forces (The FAC would come later from a FoG of War card that gave the British an Asset Card)












In the end both teams scored 14 points for a tie. The game was limited to 8 turns.
During this game we wanted to try out Combat Stress. We all liked the idea of it in theory (and I know, it's optional) but in practice, as written, it didn't work well for our scenario. We are going to use it in our next game but remove the modifier for each turn past turn 1 (this mechanic almost guarantees that units will degrade off the table in an 8 turn game). By the end of the game there were morale Failures for everyone due to Combat Stress.
I was able to pick up some small bead like things (4 colors) on sale from Hobby Lobby this week. To cover most scenarios I will need at least 8 unique colors. I was much more prepared with dice for each side (at GenCon I am going to hit the Chessex booth and get color coded dice to make it even easier). One of the nice things about owning the book in PDF as well as hard copy is that I could print off the scenario and quick reference sheets for all of the players.
After three games I still have a few questions, which I will post on the forum as time permits, and there were a few rough points during the game but I am enjoying it and it has got my WWII figs on the table (some of which, like these Brits, haven't seen a game in 4+ years). I have also been inspired to finish up the Flames of War project on my paint table so I can get to my Gulf War II Marine project. Now I hope that some other members of the club decide they want to do some troops for the game.